Tuesday, March 11, 2014

Nerdicus SNES Review #6 : Adventures of Batman & Robin

Title : The Adventures of Batman & Robin

Publisher : Konami

Genre : Action Platformer

Players : 1 Player

Release Date : 1994

Estimated Value (as of today's date) : $50-$65

Yesterday we played a little bit of the Genesis version of The Adventures of Batman & Robin, and here we have the SNES version. Now these two were very different from each other, with the Genesis version being a more of a run 'n' gun a la Contra, while the SNES following more of a traditional action / platformer route. The SNES version was also published by Konami, while the Genesis was pushed out by Sega. Huge difference right there. But who am I to complain? I love Batman, and I'll take any opportunity I can get to play a Batman game.

Both were based on the animated series, but it seems as if the SNES version seemed to cater closer to it. Even the graphics and music were more like that of the animated series than the Genesis version. Then again, I always thought the SNES had better sound effects than the Genesis. 

Unfortunately, this game doesn't have the co-op element as the Genesis version did. In fact, you only really play as Batman, while Robin is just a secondary role to drop off new equipment. Even though Robin doesn't play a role, you've got lot of other characters from the animated series making an appearance including the ever so faithful Alfred.

So let's head out and beat up some baddies.

Like I said, the gameplay follows more of an action platformer, but it's still all about collecting the power ups. The cool thing about this game though, is that you have the opportunity to head back to the bat cave between levels and re-equip based on your preference. There are also a few items that are absolutely necessary to get through a level, just as you would an expect from a platformer.

Fighting is much easier compared to the Genesis version, and while you won't find yourself dying as often, it's still a challenge in some segments. Boss fights themselves are also a little bit tricky, but as you would expect it's all about discovering the pattern.

Besides the platforming elements, you've also got some "racing" elements. These were obviously just thrown in there to separate monotony of the platforming, but still I hate it when it's forced. At least this somewhat fits seeing how you're driving around in the bat mobile.

These stages can also be irritating as hell, as the controls for the vehicles aren't all that they are cracked up to be. Sometimes it'll feel stiff, other times it'll feel as if you're skidding across the highway.

This was one of those pleasant surprise games for the SNES library. It's not often that you find a licensed game that turns out to be pretty good, but this is one of them. The action is fluid, the graphics and sound effects are top notch, and it really feels like you're watching an episode of the animated series.

Good luck though trying to find this game. It's pretty rare, and if you DO find out, be prepared to shell out a few bucks.

I've got one thing left to say...I AM THE NIGHT!!!!!!!!!!!!!!!!

Final Score (out of 5) :

Until next time. Keep on gaming!



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